Stories, records, and map fragments

Lore Archive

Across the Forge, every world leaves records: doomed histories, starship papers, mission notes, contract fragments, geographic indexes, and player-safe tales. This archive gathers selected public lore from across the studio catalogue, giving readers a first doorway into each game line while preserving the deeper secrets for the table.

Browse the Archive

Use the filters to move between worlds, games, and archive types, or search by title, theme, or format.

Alberenar · Short Story / History Excerpt

Shadows of the Veil

A player-facing Alberenar tale/history excerpt from the guide material, used to establish the setting’s tone, dread, sacrifice, and wounded past.

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Alberenar · Public Geography / Map Index

Regions of the Dark Map

A player-safe geography index for Alberenar’s known regions, settlements, waters, roads, ruins, and dangerous frontiers.

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Resonance · Introductory Story

Threads of Time

The opening fiction for Resonance, introducing unstable reality, fractured time, identity, and cosmic consequence.

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Resonance · In-Universe Technical Paper

The Astral Nexus

A technical Resonance document on starship design, dimensional engineering, propulsion, temporal systems, and scientific ambition.

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Global Mandate · Scenario Background / Design Notes

Global Pressure Archive

Public-facing scenario notes, crisis seeds, policy-card context, and world-pressure examples for Global Mandate.

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Alberenar: Wounded Roads · Field Records

The Road Remembers

Travel records, road omens, expedition memory, return consequences, and the strange things that follow travellers home.

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Alberenar Board Game · Strategic Setting Notes

Relics, Roads, and Ruined Claims

Strategic setting notes for relic sites, contested routes, region pressure, factions, and haunted territory in the board-game adaptation.

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Pactsmiths · Contract Lore / Card Reference

Contracts on the Anvil

Pactsmiths lore for bargains, loopholes, strange courts, Remedy cards, dangerous promises, and future card-reference material.

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No Safe Road · Mission Notes / Scenario Background

Mission Notes from Uncertain Ground

Historically grounded mission notes, soldier-facing reports, battlefield fragments, and scenario background for No Safe Road.

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Soundtracks · Audio Notes / Session Support

Sessions Beneath the Sound

Notes for music, ambience, VTT audio, session cues, and project-linked soundtrack material.

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Coming Soon · Future Preview Shelf

Waiting on Infinite Forge Studio's Anvil

A cautious holding area for future Infinite Forge Studio projects, prototypes, and ideas not yet ready for a full public page.

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